Armoring through an attack will no longer restore your walljump.Moves that throw rock can no longer do so while the rock is already in hitpause.Shorthop and Fullhop buttons should now buffer correctly offline.Airdodging horizontally or downward toward the ledge while slightly under it (up to 16px) will now raise you onto the ledge, similar to wavelanding while slightly under a platform.As always let us know your thoughts in the comments below or on social media. This patch includes some standard bug fixes and quality of life improvements, as well as balance changes that we wanted to see before the August events get into full swing.